PvP Events
Views: 382 • Updated: 2026-10-28

⚔️ Guild War

Guild War is a long guild siege on the Guild War map. It runs from Friday at 20:00 UTC to Saturday at 20:00 UTC.

Entering

Use the Guild Conductress route or the live PvP/event hub to reach the Guild War map. The event map is 1038.

Objective and scoring

The central pole is the main target. Damaging it adds one-third of the damage dealt to the attacking guild’s score. The weekly standings combine the scores of each alliance’s guilds; the alliance with the highest total when the window ends wins. Pole control is still decided by the current round’s leading guild.

The current pole holder receives control of the pole and is shown on the map. Damaging the pole also changes guild funds and gives the attacking player Silver.

Gates

Guild War has two gates:

  • Left gate — 10,000,000 HP
  • Right gate — 10,000,000 HP

The current winning guild can toggle its gates. A destroyed gate can be repaired by the current winner for 2,000,000 guild money, restoring it to 10,000,000 HP.

Warden

The Warden can pardon players at :00 and :30 while the war is running. The available action and destination are shown by the NPC.

Rewards

Pole damage continues to give the attacking player Silver. The weekly result also grants:

  • 250 CP to each player who records at least 10,000 contribution during the war. Contribution includes damage to enemy-owned or unowned pole/gates, valid damage to enemy players, and useful healing for an ally who received enemy player damage within the previous 30 seconds. Healing credit is capped by that damage and counted once.
  • 250 additional CP for active fighters with at least 100,000 contribution and one of these: damage to at least three distinct opponents, 100,000 objective damage, or 50,000 useful healing.
  • 750 CP to every member of the winning alliance, including members who were offline at the result.
  • An additional 750 CP for each winning-alliance deputy and 1,500 CP for each winning-alliance guild leader.

Awards are per character and per weekly war. Online rewards are credited at the result; pending rewards are credited when an offline recipient next logs in. The reigning alliance keeps a browser champion halo until the next Guild War result. Deputies use the Top Deputy halo; other champion members use the Top Guild halo artwork under this server's all-member cosmetic policy. A clear tie or no-score result leaves the current champion unchanged.

Related: Guilds Overview · City War · Pole Domination

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