📊 Rates and Systems
The following constants are defined in the 5065 server:
| System | Defined value |
|---|---|
| Experience rate constant | 5 |
| Profession rate constant | 5 |
| Skill rate constant | 5 |
| Gold rate constant | 5 |
| Meteor base-drop chance constant | 0.72 |
| DragonBall base-drop chance constant | 0.0556 |
| Refined gem quality chance | 17% |
| Super gem quality chance | 3% |
These values feed different systems. Their player-visible result depends on how each system applies them; do not read every value as a standalone percentage.
☄️ Meteor Shower
Meteor Shower targets Meteor item, applies a 1.50× modifier (+50%), lasts 15 minutes, and uses one active map at a time. Its normal event window begins during the first 15 minutes of an hourly London-time slot. The rotation pool is:
- Twin City
- Phoenix Castle
- Ape Mountain
- Desert City
- Bird Island
- Mystic Castle
🐉 Dragonball Shower
Dragonball Shower targets DragonBall item, applies a 1.25× modifier (+25%), lasts 15 minutes, and uses one active map at a time from the same pool.
Follow the in-game announcement for the active map. The bonus is not global. See ☄️ Meteor Shower and 🐉 Dragonball Shower for event-facing guidance.
🕒 Time zone
The server resolves Europe/London on Linux or GMT Standard Time on Windows, with UTC as a fallback. Scheduling therefore follows the resolved London time zone, including daylight-saving behavior when platform time-zone data provides it.