PvE Events
Views: 468 โ€ข Updated: 2026-10-28

๐Ÿน Hunting Contracts

Hunting Contracts are available to everyone. Accept, reroll, abandon, and claim them through HuntMaster in Twin City or the Hunting Contracts panel. Track contract progress in that panel; the Quest Ledger is reserved for Reincarnation progress.

Limits and access

  • Complete up to 3 daily contracts normally, or 4 daily contracts with active VIP and Hunter Pack; the weekly limit is 1 per reset.
  • One normal daily and one weekly contract can be active at the same time. Hunter Pack adds a second daily slot, so you can hold two daily contracts at once.
  • Hunter Pack requires active VIP. It adds one daily completion, one bonus daily slot, one daily reroll, and one weekly reroll per reset.
  • Abandoning a contract clears its progress and does not use a completion.

When you accept a contract, HuntMaster shows the target, map, goal, reward, and expiry. Return to HuntMaster to claim the reward after reaching the goal.

Profession goals

Archer goals are the baseline. Other professions have reduced goals, rounded to the nearest 5 for daily contracts or nearest 50 for weekly contracts.

Profession Goal compared with Archer
Archer 100%
Trojan 90%
Warrior 85%
Fire Taoist 75%
Taoist and Water Taoist 62.5%

Example: a daily Archer goal of 125 becomes 115 for a Trojan, 105 for a Warrior, 95 for a Fire Taoist, and 80 for a Taoist or Water Taoist.

Contracts are selected from the bracket that contains your level: 1โ€“39, 40โ€“69, 70โ€“99, or 100โ€“255. Desert City contracts begin at level 70. Characters from level 40 to 69 use Ape Mountain targets for both the daily and weekly options.

Daily contracts

Levels Contract โ€” target โ€” map Archer goal Silver EXP CP
1โ€“39 Pheasant Hunt โ€” Pheasants โ€” Twin City 30 30,000 100,000 25
1โ€“39 Robin Hunt โ€” Robins โ€” Twin City 35 45,000 140,000 25
1โ€“39 Ratling Hunt โ€” Ratlings โ€” Phoenix Castle 40 60,000 180,000 25
40โ€“69 Macaque Hunt โ€” Macaques / Min Macaques โ€” Ape Mountain 55 90,000 300,000 40
40โ€“69 Snakeman Hunt โ€” Snakemen / Snake Monsters โ€” Ape Mountain 60 120,000 350,000 40
70โ€“99 Sand Monster Hunt โ€” Sand Monsters โ€” Desert City 65 140,000 420,000 40
70โ€“99 Hill Monster Hunt โ€” Hill Monsters โ€” Desert City 75 180,000 550,000 60
70โ€“99 Blade Ghost Hunt โ€” Blade Ghosts โ€” Desert City 90 220,000 700,000 60
70โ€“99 Birdman Hunt โ€” Birdmen โ€” Bird Island 125 200,000 500,000 60
100โ€“255 Rock Monster Hunt โ€” Rock Monsters โ€” Desert City 105 260,000 900,000 100
100โ€“255 Bloody Bat Hunt โ€” Bloody Bats โ€” Mystic Castle 125 320,000 1,200,000 100
100โ€“255 Tomb Bat Hunt โ€” Tomb Bats โ€” Mystic Castle 87 400,000 1,500,000 100

Weekly contracts

Levels Contract โ€” targets โ€” maps Archer goal Silver EXP CP
1โ€“39 Twin/Phoenix Weekly โ€” Pheasants / Robins / Ratlings โ€” Twin City / Phoenix Castle 375 400,000 1,500,000 150
40โ€“69 Ape Weekly โ€” Macaques / Giant Apes / Thunder Apes / Snakemen โ€” Ape Mountain (1020 / 1075) 750 1,000,000 2,500,000 300
70โ€“99 Desert/Bird Weekly โ€” Sand Monsters / Hill Monsters / Blade Ghosts / Birdmen โ€” Desert City / Bird Island 2,500 2,000,000 5,000,000 500
100โ€“255 Desert/Mystic Weekly โ€” Rock Monsters / Bloody Bats / Tomb Bats โ€” Desert City / Mystic Castle 3,000 3,500,000 8,000,000 750

Weekly goals use the same profession adjustments and round to the nearest 50.

Team contribution to weekly contracts

Teammates can help advance your active weekly contract even when they have different weekly targets or professions. A qualifying teammate kill advances your weekly counter regardless of whether that monster is listed in your own target. Shared progress applies to weekly contracts only; daily and bonus daily contracts continue to follow the normal personal-kill rules.

Each teammate is checked individually against the player who made the kill. To receive shared progress, you must:

  • Be in the same team as the killer.
  • Have an active weekly contract, and still be within your own contract's level bracket.
  • Be alive, on the same map, and nearby using the existing team EXP-sharing range (18 tiles).
  • Be no more than 30 levels above or below the killer. A 30-level difference qualifies; a 31-level difference does not.

For example, if a level 120 teammate kills a monster, a level 90 teammate with an active weekly contract can receive credit, while a level 70 teammate cannot. The level check is against the actual killer for each teammate; it is not based on the highest-level team member. Your own kills still need to match your contract's target as usual.

Claiming a contract

Your own kills must match the named target and map. Qualifying team kills can also advance weekly progress under the rules above, even when the monster differs from your target. Check progress in the Hunting Contracts panel or at HuntMaster, then choose the claim option when the goal is complete.

Related: Hunting Zones ยท Daily and Weekly Routine ยท Tempest VIP

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