🏰 Guilds Overview
Guilds provide the group structure for guild membership, guild funds, and guild events. For the siege rules, see Guild War.
Guild Events
- Pole Domination uses a Twin City pole objective and is configured for a 15-minute run.
- City War is a separate event. Its exact schedule and duration are not established by this guide; check the live event hub.
- Guild War is the long siege on map (Guild Map), running Friday 20:00 UTC through Saturday 20:00 UTC.
Guild War at a Glance
Guild War scores guilds for damage dealt to the central pole. At round end, the highest score is selected as the winner, the pole name is updated, and the result is persisted. The map contains two gates, a central pole, live score updates, and gate controls for the current winner.
See Guild War for the objective, gates, funds, and reset behavior.
Guild Funds
Pole damage changes guild funds and also awards the attacking player silver according to the event logic. The current winner’s guild funds can be reduced by the same damage-based accounting. A destroyed gate costs 2,000,000 guild money to repair and returns to 10,000,000 HP.
These are guild funds, not website Tempest Tokens. No website-token payout is published for Guild War.
Player Guidance
Use the PvP/event hub for current registration and status. Coordinate targets and supplies, but treat schedules and rewards not stated here as live configuration rather than guaranteed guide text.